How "Blue Archive" Became a Decade Phenomenon in the Doujin Community
Today, I want to introduce to you "Blue Archive," a Korean-made Japanese-style mobile game that was launched two years ago. After facing poor initial management and various issues that almost led to its closure, it has now dominated the Asian markets including Japan and Korea, and has become a major highlight at this year's C102 Doujin Exhibition. The journey from near failure to its current success is something worth exploring in this special feature.
First and foremost, "Blue Archive" is a casual mobile game where you take on the role of a teacher, leading students through a variety of missions. The game's charm lies in its diverse and appealing cast of students. Each student has a distinct character design and background, allowing them to possess unique and well-developed personalities.
Additionally, Nexon, the official developer, has engaged in interactive operations with players, generously providing various benefits and incentives that enhance players' positive perception of the game. The captivating storyline and strategic operations are standout features of the game. Starting from the youthful declaration in the second chapter and extending through the final chapter of the first part, the interconnected plotlines build up to exhilarating climaxes. As the mysteries unfold, a captivating adventure unfolds.
(My favorite Blue Archive doujinshi, ha ha.)
Lastly, the game features engaging and melodious music. One of the most famous tracks is "Unwelcome School," which perfectly complements the recommended "Blue Archive" doujinshi on the website.