Honkai: Star Rail ‘Then Wake to Weep’ New Character Skills!

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MiHoYo recently announced Honkai: Star Rail version 2.2 update‘Then Wake to Weep’during a livestream.

In the version2.2, Players will expose Family's lies and hidden secrets then encounter a new special oppnent“Harmonious Choir”The Great Septimus.At this crucial moment, The Astral Express Crew, including Trailblazer and his new Partner-a  fantastic hat, will face everything together, conclude their adventure in Penacony.

Trailblazer in the version 2.2 will become a  Imaginary harmony character who scales off attack and boosts the Break Damage and break duration of the entire team.

New Characters

In the version 2.2, there will be three new playable character, one of them is harmony Trailblazer.

Harmony Trailblazer

Element: Imaginary.

Path: The Harmony.

Rarity: 5-Star.

Basic Attack: Swing Dance Etiquette - Deals Imaginary damage equal to 50% of the Harmony Trailblazer's attack to a single enemy.

Skill: Halftime to Make It Rain - Deals Imaginary damage equal to 25% of the Harmony Trailblazer's attack to a single enemy and deals damage for four extra times, dealing Imaginary damage equal to 25% of the Harmony Trailblazer's attack to a random enemy each time.

Ultimate: All-Out Footlight Parade - Applies the Backup Dancer effect to all allies, lasting for three turns, and it decreases its duration by one turn at the start of each of the Harmony Trailblazer's turns. Allies with Backup Dancer increase their Break Effect by 15%. When they attack enemy targets that are in the Weakness Broken state, they will convert the Toughness-Reducing Damage of this attack to Super Break Damage one time.

Talent (passive ability): Full-on Aerial Dance - The Harmony Trailblazer immediately regenerates five Energy when an enemy target's Weakness is Broken.

Technique (overworld ability): Now! I'm the Band! - At the start of the next battle, all allies' Break Effect increases by 30%, lasting for two turns.

Bonus Trace 1: Dance With the One - When there are 5/4/3/2/1 enemy targets currently on the field, the Super Break Damage triggered by Backup Dancer is increased by 20/30/40/50/60%.

Bonus Trace 2: Shuffle Along - Increases the first Toughness Reducing damage inflicted by the Harmony Trailblazer's Skill in a battle by an additional 100%.

Bonus Trace 3: Hat of the Theater - Delays the enemy target's action by an additional 30% when teammates Break enemy Weaknesses.


Robin is a Physical Harmony, She is one of the most important characters in the ongoing Penacony.

She can increases teammates' damage and deal extra damage based on Robin's ATK. And the most important is sher Ultimate will cause all allies except Robin to take action immediately.


Basic Attack: Deals Physical DMG equal to 100% of Robin's ATK to a single enemy.

Skill: Increase DMG dealt by all allies by 50%, lasting for 3 turn(s). This duration decreases by 1 at the start of Robin's turn.

Ultimate: Robin enters the Concerto state, increasing all allies' ATK by 22.8% plus 200 of Robin's ATK causing all allies except Robin to immediately take action. After every attack by allies, Robin deals Additional Physical DMG equal to 120% of her ATK 1 time. The CRIT Rate for this damage is set at 100% and CRIT DMG is set at 150%.

When in the Concerto state, Robin is immune to Crowd Control debuffs, and cannot take turn or action before the Concerto state ends.

A Concerto countdown appears on the Action Order bar. When the countdown's turn begins, Robin exits the Concerto state and immediately takes action. The countdown has its own fixed SPD of 90.

Talent (passive ability): Increase all allies' CRIT DMG by 20%. Also, after allies attack enemy targets, Robin additionally regenerates 2 Energy for herself.

Technique (overworld ability): After using Technique, creates a dimension around the character that lasts for 15 seconds. Enemies within this dimension will not attack Robin and will follow Robin while the dimension is active. After entering battle while the dimension is active, Robin additionally regenerates 5 Energy at the start of each wave. Only 1 dimension created by allies can exist at the same time.

Bonus Trace 1:Coloratura Cadenza -  When the battle begins, this character's action is Advanced Forward by 25%.

Bonus Trace 2:Impromptu Flourish - While in the Concerto state, all allies' CRIT DMG dealt when launching follow-up attacks increases by 10%.

Bonus Trace 3:Sequential Passage - When this character's current HP percentage is 50% or lower, additionally restores HP equal to 2% of the character's Max HP when their Talent is triggered.



Boothill, a highly-anticipated 5-star Physical character following The Hunt path. Known for his single-target damage and intense standoffs, Boothill brings a unique playstyle to the game.

Basic Attack: Deals Physical damage equal to 50% of Boothill's attack to a single enemy.

Enhanced Basic Attack: Deals Physical damage equal to 90% of Boothill's attack to a single enemy, with additional hits based on Pocket Trickshot stacks.

Skill: Activates Standoff with a target enemy, taunting them and enhancing Boothill's Basic Attack. Both Boothill and the target receive 15% more damage during Standoff.

Ultimate: Has a 150% base chance to apply Physical Weakness to a target enemy and deals Physical damage equal to 240% of Boothill's attack, delaying their action based on his Break Effect.

Talent(passive ability): Grants Pocket Trickshot stacks when the Standoff target is defeated or Weakness Broken, allowing Boothill to deal additional Break damage.

Technique(overworld ability): Provides a chance to inflict Physical Weakness on the target when using Boothill's Skill for the first time in battle.

Bonus Trace 1: Ghost Load - Increases Boothill's Crit Rate by 10% of his Break Effect, and his Crit Damage by 50% of his Break Effect. Crit Rate can only be increased by a maximum of 30%, whereas Crit Damage can be increased by a maximum of 150%.

Bonus Trace 2: Above Snakes - Decreases the damage Boothill receives from targets not in Standoff by 30%.

Bonus Trace 3: Point Blank - When Pocket Trickshot is obtained via Boothill's Talent, he regenerates 10 Energy. This effect is also triggered when obtaining Pocket Trickshot stacks that exceed the maximum.


Finally thanks for watching, let me show you some our collection

Kafka and Himeko


Silver Wolf(Cosplay)


Never gonna give you up

Never gonna let you down

Never gonna run around and desert you

Never gonna make you cry

Never gonna say goodbye

Never gonna tell a lie and hurt you

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